Editor, Language, Repo
Learn enough C# and enough editor to make one object obey you.
$72
this phase
- Open1.1
Install and Orient
Free previewUnity Hub, Unity 6.3 LTS, a URP project, and what each panel in the editor is actually for.
- 1.2
GameObjects and Components
Build a scene out of components, then turn the part you like into a prefab.
- 1.3
C# From Zero
Variables, types, methods, and reading the red Console line yourself before the Assistant reads it for you.
- 1.4
MonoBehaviour and the Frame
Awake, Start, Update, and why anything you move gets multiplied by deltaTime.
- 1.5
Git, LFS, and Unity's YAML
Force Text, visible .meta files, LFS tracked by extension not by folder, and a merge tool that understands scenes.